/*
Copyright (C) 2009-2010 Xanadu Development Team

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; version 2
of the License.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
*/

#pragma once

class Event;
class Player;
class Channel;

class Events {
private:
	hash_map <string, Event*> events;
	hash_map <string, int> last;
	Channel* channel;
public:
	Events(Channel* channel) : channel(channel) {}
	Event* getEvent(string name);
	bool createEvent(string name);
	bool addPlayer(string name, Player* player);
	void deleteEvent(string name, bool timer = false);
	void deleteEventForPlayer(string name, Player* player, bool logoff = false);
	bool isEventActive(string name) {
		return events.find(name) != events.end();
	}
};
